Learning Technologies

Here is a brief collection of some of my favorite online and electronic tools for education.

Web Tools

Most of these tools are intended to be free of use for basic and student use, or may be available for low cost for students or teachers to use in limited ways.

Presentation tools:

Prezi – This online centered presentation tool is a great and easy way to develop engaging and dazzling presentations quickly.

Google Docs – Often a standard of online and hybrid classrooms, Google Docs are a great way for real-time collaboration, design, and presentation of assignments for students.

Communication tools: whether real-time or delayed, many can be used for online class needs of asynchronicity.

For workgroup and messenger rich applications, I like Slackthough I am still learning how to use it optimally (shoutout to Teaching in Higher Ed podcast and Zach Whalen’s post about how to use Slack better in teaching); Trello and Asana have some interesting differences depending on the needs of the work or group. Discord and Twitch are intended for sharing gaming experiences specifically but sometimes have other useful tools (see also gamification below).

Google hangoutsSkype, and Zoom can all be used for synchronous, video and audio communication.

Mind mapping and creative networking:

Padlet is an excellent graphical post-it board to brainstorm and share small notes. Twiddla is a good alternative as well.

Blogger, Wix, WordPress, and Google Sites can all provide powerful and free web-hosting for simple to complex projects, blogs, and web presentation.

Lucidchart and Stormboard can be used for mind-mapping and storyboarding.

Google My Maps can be a fairly good tool to create layers within of Google’s Maps. ESRI has combined with ArcGIS to create Storymap, a powerful tool for geolocating narrative and content points together.


Habatica – Speaking of Gamification, this online web and app tool allows users to gamify their to-do list with friends and have some fun doing it.

Octalysis – Gamification is a hot new area of educational research. Yukai Cho has developed his Octalysis Tool to help methodize and balance different gamification tools and models.

Classcraft – Gamification intended for younger ages and K-9 classes for the most part, it skins a fantasy framework into class assignments and content.

Podcasts & Media

Teaching in Higher Ed – An excellent podcast (I borrow from regularly) to keep up-to-date with my educational tools and theory. Some of the tools you find here were found there.

On The Media – WNYC’s radio show is some of the best media and public discourse journalism available on the internet.

Grammar Girl – Part of an excellent suite of educational podcasts and online content at Quick and Dirty Tips, this award-winning podcast discusses grammar, culture, and the words we often take for granted.

The World Peace Game (TED Talk) – John Hunter developed a comprehensive simulation game to allow fourth-graders to solve complex world problems.

…And more to come.